"vertexlitgeneric"
{
	"$baseTexture" "models\player\t_leet\t_leet"
       	"$bumpmap" "models\player\t_leet\t_leet_normal"
	"$normalmapalphaenvmapmask" "1"
        	"$envmap" "env_cubemap"
	"$envmaptint" "[ 0.13 0.13 0.13 ]"

	"$phong" "1"
	"$phongalbedotint"		"1"
	"$normalmapalphaphongmask"    "1"
	"$phongexponenttexture" 	"models\player\t_leet\t_leet_exponent"
	"$phongboost"	"0.7"
	"$phongfresnelranges"	"[1 6 10]"

	"$rimlight" 	"1"
	"$rimlightexponent" 	"20"	
	"$rimlightboost"	"5"
	"$rimmask" 	"1"
}
